Job Falkor


Concept

Player: Cam
Chronicle: Lost Hopes
Storyteller: none
Status: PC
Concept: Blackguard
Clan: Caitiff
Generation: 12th
Sire: Isaiah Hall
Nature: Bravo/Driven
Demeanor: Optimist
Apparent Age: 35
Real Age: 63
Embrace: 1973
Coterie: none


Attributes

Physical: Strength 4 (intimidating presence), Dexterity 3, Stamina 4 (forceful)
Social: Charisma 2, Manipulation 2, Appearance 2
Mental: Perception 2, Intelligence 3, Wits 3


Abilities

Talents: Alertness 2, Athletics 2, Brawl 4 (punches), Dodge 3, Intimidation 4 (overt violence), Leadership 1, Streetwise 2, Subterfuge 1, Throwing 1
Skills: Drive 2, Fast-Draw 1, Firearms 2, Mechanic 1, Melee 2, Stealth 1
Knowledges: Investigation 1, Kindred Lore 1, Occult 1, Politics 1, Science 1


Advantages

Disciplines: Celerity 1, Fortitude 1, Kinetics 3, Potence 2, Presence 2
Backgrounds: Contacts 2, Resources 2
Virtues: Conscience 2, Self-Control 4, Courage 4
Humanity: 5
Willpower: 7
Blood Pool: 11 (1/turn)
Merits: Berserker (2), Dual Nature (2), Unbondable (3)
Flaws: Clan Weakness: Brujah (2), Driving Goal: diablerize his way all the way to 1st (3), Intolerance: cynics (1), Notoriety (3)


Miscellaneous Notes

Clan Weakness: Curse of the Caitiff
Banality (unusable): 8
Creativity: 1
Derangements: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Backbreaker, Bear Hug, Dislocate Limb, Ducking Punch, Elbow Smash, Grab Punch, Head Butt, Heel Stamp, Joint Lock, Lariat, Missile Kick, Pin, Power Uppercut, Sword Hand, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Displacement, Evasion, Grappling Defense, Kick Defense, Offensive Block, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump, Kippup, Shoulder Smash
Special Maneuvers (Melee): Great Blow, Parry, Slash, Thrust
Combinations (unarmed): Deflecting Punch/Ducking Punch/Power Uppercut; Displacement/Sword Hand/Throw; Disarm/Grab Punch/Backbreaker
Combinations (armed): Slash/Slash/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons
Ranged Weapons Techniques: Thrown Weapons
Firearms Techniques: Handguns, Rifles, Shotguns, Submachine Guns
Common Weapons: Stake (Diff. 6, Dmg: Str+2, Conceal: T), Knife (Diff. 5, Dmg: Str+1, Conceal: P, Init. +1), AMT Automag (Diff. 6, Dmg: 8, Rate: 3, Clip: 7, Range: 35, Conceal: J, Accur. +1, Ammo: hollowpoints), Street Sweeper (Diff. 6, Dmg: 9, Rate: 3, Clip: 20, Range: 20S, Conceal: N, Ammo: fireball)
Armor: Ballistic Vest (+2 soak)

Experience Points:


Personality
What is this?

Career Class: Criminal
Drive: Aggressive
Social Activity: Extrovert
Long Term Goals: 1) Diablerize his way to the top; 2) Disgrace the Brujah whenever possible
Short Term Goals: 1) Develop his abilities and Disciplines to survive and prosper; 2) Identify potential victims for diablerie
Religion: Christianity
Politics: Anarchy
Sex: Heterosexual/Polygamous
Traits: Brutal, Competitive, Ambitious, Cautious, Scary, Dedicated, Cruel, Uncaring, Spirited, Savvy, Wily
Additional Notes: none